When you pass through this area for the first time you'll be asked to pay the 100 Credit docking fee for Manaan. When they are slain, inspect their bodies for. After disabling the force field, return to the corridor exiting the security checkpoint to the north and follow it around a bend to the northeast where it ends in a door, beyond which is a room containing a trio of Dark Jedi: The two remaining Dark Jedi receive bonuses depending on your character level: The east door is labelled Flow Control Room, while beyond the north door is a short corridor leading to the south door of the security room, which is divided by a force field. He immediately tells you that he can tell the Selkath authorities about this and get the Republic kicked clean off of Manaan, but he won't. When they are slain, inspect their bodies for any goods they might have on them. You can answer him by either asking who he is who what the Endar Spire is. I was investigating the disappearances of young Selkath. Enter solo mode and cross each vent when it isn't steaming (when the vent behind starts, the one in front has stopped) until the door at the north end is reached, then use the steam control inside on the south wall to the right: However, you can receive experience (at the expense of Computer Spikes) for deactivating the steam vents by using the computer panel on the south wall to the left: Overloading power conduits in the east barracks, security computer room and flow control room kills all enemies in those rooms except for a lone Sith war droid in the southwest corner of the flow control room. Then work your way into the next room. In fact, he offers you guidance on how to be safe whilst under the water, and promises to not only keep this information to himself, but to try to further the Republic's cause. oh well, i did'nt like that planet anyway it was definitely disapointing. Plead your innocence to the Selkath Court and give the Data Module to Roland The Sith tried to lure you to the dark side or offer you a job, then double-crossed you or attacked you when you refused. Also looked up various guides and orderings, none of which worked. Manaan: Going for a Swim. Talk to Roland at the reception desk and ask him about the Star Map, he'll have information for you but will be unable to tell you anything until you help him out first. Follow the survivor outside onto the Sea Floor your first time here and watch the scene of him being attacked by the Firaxa Shark. There will be a long scene during which you'll be put on trial. I have tried every combination of options I can think of with no success. Though our walkthrough is complete, our journey through the world of KOTOR is not. Then, go back to the other door leading north. It can't hurt to get a little experience from battle. To survive their attack simply stop the depressurization by using the computer panel in the same room or speak with them through the Force Field and [Persuade] or [Force Persuade] them to stop. Beyond a door labelled East Barracks in the south wall is a small barracks with a Sith grenadier with a Disruptor Rifle and three Thermal Detonators at its east end and a Sith heavy trooper at its west, which is mined with a footlocker by the northwest wall. Choose to inject toxins into the Kolto Harvester or explode the machine to access the Star Map 3. After your conversation with Kono and Sami you'll be given the option of killing them both for Dark Side Points as well. You'll also meet Casandra Mateil in this area whom you can threaten for Dark Side Points. kotor how to not get banned from manaan. Avoid choosing . if you quick transport yourself back to the Ebon Hawk before you go down there, then later, when you get banned, you can just us the teleport back thing to get you back inside the city. There are some opportunities for Light Side and Dark Side Points from talking with Queedle, for more information check out my Queedle Side Quest page. If you want to know how, just e-mail me or post it on the threads. Thanks in advance! This part of Manaan is where you'll want to go if you'd like to participate in some Swoop Races. Indian players shall ready for below mentioned tournaments. The guy with the datapad is offering you a special bounty hunting opportunity, though.it's pretty nicegetting more chances to kill people. Pay close attention and inch your way through this hallway to finish. 7.National Beach Championship. Anyways just like Tatooine and Kashyyk, you will be required to pay a docking fee of 100 credits in order to be able to leave the docking area, though you cannot persuade him to reconsider normally (force . The movement underwater is extremely, extremely slow moving. Side Quests like Nilko Bwaas and Kidnapped Selkath Youth will not be able to be turned in. As soon as you leave the Sith Base, you are apprehended by the Selkath authorities. ALL RIGHTS RESERVED. You'll see another man in the same yellow underwater suit that you're wearing. En route you'll run into Darth Bandon and two Jedi Knights. kotor how to not get banned from manaan. Once through the door, more Assault Droids will be there to greet you. How do i get to the training annex in the manaan sith base? As you enter the next room you'll find Carth Onasi, in the flesh. When you follow him, he'll tell you to keep moving and then a shark will kill him! There's a footlocker by the east wall in the northeast corner of the room beyond: Beyond the door in the east wall is the south end of a short corridor leading to a junction to the north: to the west end is a door in the north wall labelled Dormitory, to the north end is a door in the east wall labelled Training Room, and to the east end is a door in the south wall labelled Medical Room. Jolan Aphett: This man is a Pazaak Shark and will play games of Pazaak with you for 200 Credits a hand. All rights reserved. Star Wars: Knights of the Old Republic II - The Sith Lords. Enter into this room and jump in the Republic submersible. Swing left into this corridor and swing away at the droids to kill them all. The north end beyond the force field is guarded by two more assault droids. Those who are looking to play the way of Luke Skywalker will find help within this guide and walkthrough, but some parts might be incorrect for the path you choose. Use the Computer in the same room as you to turn off the depressurizationor speak with Kono and Sami and convince them you are not a threat to them with either [Persuade] or [Force Persuade]. HEY!!!!! will i ever be able to go to alto city again, or since i chose the poison decision, i can never come back? Answer his questions as honestly as you want, or straight-out lie; simple facts when the trial gets underway will set you free my dear man. You can complete the mission for the Republic simply by exploring the southwest section of the base closest to the entrances, without encountering any Force users or, if you enter from Ahto East, any mines. Well that's where you'll go to use Sonic Emitters as well - I'll let you know when to use them. In order to reprogram it you'll need to do the following at the Kolto Tank: 1. I have never done this i figured the conversation to be arrested upon return wouldnt even trigger without the star map being found. Go back to the beginning of this corridor and through that door, into the next corridor. Fill injector pod 2. Tell him he is Selkath food to trigger a fight with him and get some Dark Side Points, otherwise say whatever you want. Go with them peacefully and when you're in front of the court you'll want to say the following 4 things to get away with your crimes (if you poisoned the water): 1. Kill them all, then run down the corridor and swing left at the end of it. There are two pressure doors in the east wall, each with a door control and a meter between them. You won't have much to choose from so what to equip (Clothes, a Blaster Rifle, and so on) should all. Go underwater to the Hrakert Station kotor how to not get banned from manaan. It's very important you grab this item because you will need it to kill the Firaxa Sharks when you wear the Environmental Suit outside into the water. But the charges you are faced with are far more grave. Aside from these two items everything else in this facility is optional. Firaxa: You can walk into a small room right here with a Firaxa Shark inside of it as well as a footlocker with a Nerve Amplifier Belt. Transfer from injector to container 7. Good to have. Additionally there's a locker with someone stuck inside of it. 1.Delhi NCR (Boys & Girl) Sub-Junior, Junior & Senior. Canderous' Honor (Can start anywhere but Tatooine) Events: Every Docking Bay area in the game is an "event location". There are no Light Side Point opportunities during your conversation with them. After taking the transport from the private Sith docking bay , there's a sealed door behind you to the north: The room beyond the door at the end of a short corridor to the south is mined: Beyond the door in the east wall is a corridor curving north to a door labelled Flow Control Room; beyond that in the west wall is a short corridor leading to a door to a security checkpoint. Mission's Brother (Can't start on Tatooine or Manaan) Engage him in combat and then head left and down the adjacent corridor to another door. He's gone completely mad because he's been attacked by Selkath and Droids something isn't right down there! Kidnapped Selkath Youth and everytime i go there, i cant go through the door to alto city. Disable it and then search the footlocker near the top of this room to find another Sonic Emitter, a Medpac and another Scientist's Memo . Go to your foot locker in your chambers (where you currently are) and grab and equip your gear. Dark Side Points: Put toxin into the harvesting machine and poison the water. If you haven't activated the Sunry Murder Trial and you speak to Judge Shelkar again after presenting the datapad from the training annex of the Sith base, or the token received from the dying Selkath in the medical room: If you retrieved the encrypted data module from the disassembly room before leaving the Sith base, then you can return it to Roland Wann in the Republic Embassy in East Central. Manaan is the only ocean planet on our list of visitable planets and is one that you typically want to save until after you finish Tatooine and Kashyyyk. Otherwise, as you arrive a Selkath apprentice is running through the open doorway, letting you in. Decrypt Sith Passcards: (Video of me decrypting Sith passcard) You will be asked a series of math questions and you'll have to choose the correct answer. Depending on what order you're doing the planets in, if Manaan is your 4th of 5 Star Maps then you'll be picked up by the Leviathan, Saul Karath's flagship when you leave. You have two approaches to reaching the Star Map, the first is to put toxins into the Kolto Harvester which will poison the water (Dark Side Points) or you can overload the Kolto Harvester and blow it up (Light Side Points). How the puzzle works is you turn on Solo Mode and you inch your way through the hall little by little paying close attention to the vents. Otherwise you'll have whatever the remaining planets are to choose from. Press question mark to learn the rest of the keyboard shortcuts. Beyond the north door the corridor curves west, where it's patrolled by a Sith heavy trooper. If you want to have your phone out while you play and don't feel like scrolling through a guide with no pictures - you can simply use the map locations on this page instead. kotor how to not get banned from manaan Although both sides will have casualties in this small cutscene, the Sith come up on top. Inside of this base the other 'puzzle' is the red steam vents in the northwestern part. From StrategyWiki, the video game walkthrough and strategy guide wiki. How do I get out of the Manaan Sith Base without being arrested? There's a pressurized door locked from the other side there, and a dud-door on the left. If you're facing the scientists, the door you came into this area via will be to your left. 2nd Answer: 18 When he does, cut in and make sure the court knows that you have the Sith Datapad you stole from the base. Don't let them hit you as they'll one shot you just like the other guy. Fill injector pod Then go forward and through the next door, into another corridor. Go through the door into the tunnel the Twi'lek recently told you not to go into. He'll thank you and give you 500 Credits. Board of CHAUNNA (6 a side Soccer) Federation for India is an Affiliated body from Asian Chaunna Soccer Confederation/ ACSC & patronize by World Federation for CHAUNNA Board/ WFCIB is based at the United States of America with a worldwide patent for name & logo for this sport. CHAUNNA played into a mini size of ground with (6 + 3 a side format), Federation for India is an Affiliated body from Asian Chaunna Soccer Confederation. 5.South Asian Sub- Junior (U- 14 Boys & Girls). 4th Answer: 2 4. First, send your application to register yourself from belonging place with Photo + photo & Address ID and on the basis of federation recommendation. The Mek-Sha stronghold is a base of operations to control your local crime syndicate or run your own nightclub for the local miners to unwind, and is one of the many types of player housing you can get in Star Wars: the Old Republic. Dark Side Points: Put toxin into the harvesting machine and poison the water. If not, you're already there. Accept his offer, then talk to him again and tell him about what you've found. Talk to him in the Cantina and, if you haven't yet talked to him up to this point, he'll tell you that he's curious what happened with the young Selkath that are basically missing in Ahto City. Manaan is an aquatic planet in the Pyrshak system and home to the amphibious Selkath species. 3. Another footlocker near the front-end of the hangar will reveal 3 Antidote Kits. 5.National Sub-Junior & Junior (school level). 3.US Open CHAUNNA Cup (U- 17 & Open Division). Do what you'd like but make sure to not run in there and fight them on your own or you will die. Decrypting the Sith passcard is a logic puzzle, interrogating the Sith prisoner is easy if you have high [Persuade] and breaking into the Docking Bay is the pure combat approach. Transfer from injector to container Get support for an Indian sportsperson from the state, central Govt., Private support from companies in cash or in kind for the continuous promotion and growth. The planet is completely covered in water and is the only known source of kolto - a potent healing liquid - in the galaxy. He'll offer up a credit reward for you. Keep in mind that if you decide to put toxins into the water you will be banned from Manaan unless you answer questions correctly when the Selkath Court interrogates you. Once they're slain, check their bodies for any goods and then open the foot locker at the right side of the room to find two Frag Grenades, a Short Sword, a Long Sword and a Combat Suit. The Knights of the Old Republic CD may be scratched or dirty. im banned too, but they banned me for lewdness, drugs and urinating in public (the side of some church - big whoop)..we are talking about Salt lake city right? 9. I found this token on a dead Selkath inside the Sith base. Beyond the door labelled North Computer Room in the north wall is a long corridor with seven steam vents in the floor, each of which inflicts 25 universal damage on Normal when venting. These two will give you a run down on what happened in the facility and how you can fix the insane Selkath problem and return everything to normal. You can start this Side Quest at any point after killing Calo Nord, a Twi'lek by the name of Senni Vek will approach you and give you a datapad you 'dropped' that tells you to meet Hulas on Manaan. Explain to the Selkath High Court what happened when they take you into custody You'll eventually come to another door which is locked beyond even the security override knowledge of Trask. Behind it are the two scientists who constructed this force field to protect themselves. Avoid choosing "Relax. To the west is another door in the south wall, beyond which is the north end of the security room. 1.World Beach Chaunna League. Switch to him and open the door, then switch back to your character and walk through to the corridor ahead. If you go forward from where you run into the first of the Sith soldiers here, make your first right and head towards that door, opening it to go through to the next area. 8. Back in the dormitory, Shasa stands to the left by the west wall while three Selkath apprentices stand to her right. Then, go back up to the Republic Embassy via your submersible. Before this door is one labelled Disassembly Room in the south wall, beyond which is a short corridor ending in a door to the south, with a faulty war droid standing to the left: The droid is actively engaged in its patrol route. Make sure to search their bodies to see if they have anything (such as Credits and other goods), and heal if need be (although you shouldn't have to). © Copyright 2008-2022 Almar's Guides. Simply tell him you'll follow him, and then do just that - follow him. In the room beyond the scientists, you'll find the door leading back out to the water. Then, go through the next door to an empty room. The Data Module is required to give to Roland at the Republic Embassy and the Datapad solves the Kidnapped Selkath Youth Side Quest, it's also a get out of jail free card for what comes next. 4. So what do I need to tell the. My Companion Guide will show you an overview of each location on each planet along with any points of interest on that map you can visit. When you're ready to start the story quest on Manaan you'll want to head over to the Republic Base found in East Central. tonkawa tribe cannibalism Kill them all and search their bodies. Otherwise, they'll still find you innocent after you claim any of the following: Having been found innocent, you're free to leave the Ahto High Court in Ahto West. A broken droid is by the west wall, flanked on either side by a Sith war droid identical to the War Droid Mark IV of the security checkpoint. Even if you try to sneak past her, she challenges you: The Sith diplomat Commander Grann and four war droids came down in the elevator: if you did likewise, you're moved behind the console to the north, nearest to the Sith security officer: Do not turn your back on her or the Sith diplomat, as both have the ability to Sneak Attack. His name is Trask Ulgo. It's not that simple, however! Of note, I dont have any skill points allocated to persuade, but Ill be pretty pissed if that by itself makes this mission impossible Any suggestions on the correct order to break the prisoner?